AI Insights · Timothy · July 2024
Top 3D Realistic Games on Android in Mexico for Q2 2024
Discover the performance of the top 5 3D realistic games on Android in Mexico during Q2 2024, including trends in downloads, revenue, and active users.
The second quarter of 2024 saw significant activity in the 3D realistic games category on Android in Mexico. The top five games demonstrated varied performance across downloads, revenue, and weekly active users.
Free Fire: 7th Anniversary from Garena International I showed a robust revenue trend, peaking at approximately $253K in the final week of June. Downloads fluctuated, starting at 243K in early April and hitting a low of 194K in late May before rising again to 267K by the end of June. Weekly active users saw a decline from 22.8M in early April to 18.7M by mid-June, rebounding slightly to 20.8M at the end of the quarter.
Blood Strike - FPS for all by NetEase Games experienced a mixed performance. Revenue peaked at around $26K in mid-April but fell to $16.7K by early June, with a recovery to $22.1K by the end of the quarter. Downloads decreased from 190K in early April to 109K by late June. However, weekly active users showed a positive trend, increasing from 733K to 838K by mid-June, with a slight drop to 807K at the end.
Manage Supermarket Simulator from Zego Studio saw impressive growth post-launch. Revenue rose from $242 in its launch week to $1.9K by the end of June. Downloads surged from 232K to 353K over the same period. Weekly active users climbed from 120K in its first week to 718K by the end of the quarter.
Race Master 3D - Car Racing by SayGames Ltd maintained steady revenue, peaking at $552 in mid-May. Downloads showed an upward trend, peaking at 129K in late May and June. Weekly active users fluctuated slightly but remained strong, starting at 811K and ending at 821K.
Soccer Superstar from Real Freestyle Soccer had stable revenue, albeit low, with a peak of $18 in early April and no revenue recorded for several weeks thereafter. Downloads increased from 59K in early April to a peak of 103K in early June, later decreasing to 82K by the end of June. Weekly active users grew from 335K to 423K over the quarter.
For more detailed insights and data, visit Sensor Tower.